![]() ![]() Location: QLayout::addChildWidget + 0x2C bytesĭecl: protected: void QLayout::addChildWidget(class QWidget * ptr64) Location: QLayout::parentWidget + 0圆 bytesĭecl: public: class QWidget * ptr64 QLayout::parentWidget(void) Module: C:\Program Files\Autodesk\MayaLT2018\bin\Qt5Widgets.dll (-exported-) =Įxception code: C0000005: ACCESS_VIOLATION - illegal read at address 0x00000008įault address: 5E511B96 in C:\Program Files\Autodesk\MayaLT2018\bin\Qt5Widgets.dllĠ001:00030B96 Logical offset (see. When it crashes, the log looks something like this: Has this feature ever worked for anybody? So, I've wasted a day trying to figure out why Maya crashes when you export character definition from HumanIK.
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